004.1: Fields and Domains

Technical History & Practice

Because the choices made in the development of digital technology affect both what is possible today and how people understand those artifacts, rooting my research in the history of digital technology is necessary.

Visual Art History & Practice

Likewise, art is the foundation of explorations into the the evocation of experience. From Dada to Fluxus to the site-specific installations today, many artists have worked to evoke particular reactions in others, and this history is obviously a wealth of data. Likewise, works around memory are a rich soil.


HCI

Papers from Hook and Isbister have already been very informative in considering ways to have people interact with physical objects, as well as to collect and transmit data with respect to invention and privacy.


Material Culture

If HCI is the more practical and analytical investigation of current interactions with objects, material culture, as the historical study of objects, will allow me to project out how people may interpret these artifacts in the future.


Science, Philosophy and Literature of Memory

While visual art, as noted above, has a set of perspectives on memory and retrospection, the phenomenon has been the subject of literary, philosophic and scientific approaches. I will need to reach beyond Proust for literature  (though he is so good); scientifically, papers on olfactory recall have been very interesting and will hopefully be relevant.


Scent and Perfume, Craft Fabrication

Both fields are relevant in terms of understanding the history and cultural situation of materials I am interested in using.